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Destination Ares Activation Code [Password]

  • getsreacnacamehcu
  • Sep 10, 2019
  • 4 min read




















































About This Game A colony spaceship has been thrown together with old, worn parts. The crew boots up the ship's artificial intelligence as they start the arduous journey to the red planet.You've awoken, AI. Can you keep your crew alive and survive the journey ahead?Take Fate into Your (Digital) HandsDesign your own ship. Customize everything.Directly control the ship's systems, set alarms to get the crew's attention, and respond to emergencies. Will luck be enough?You will die, alone and drifting, in the dark.Brutal and Challenging Experience Deep mechanics Simple controls Responsive difficulty, always Hard Short sessionsA single run takes less than half an hour, but success takes hours of mastery. If it comes at all.An Uncaring WorldDestination Ares is about losing power over time rather than gaining it. It's about the internal struggle instead of the external. There are no aliens or guns; just nonchalant blobs of water named Charlie.Discover hidden, branching story arcs with several endings, ponder the meaning of existence, panic as another system breaks down, and laugh at a crew that is woefully incompetent.Lose capability over time. You're no farmboy-turned-hero; play smarter, because you certainly won't get stronger. 7aa9394dea Title: Destination AresGenre: Adventure, Indie, Simulation, StrategyDeveloper:Patrick ScottPublisher:Patrick ScottRelease Date: 22 Sep, 2017 Destination Ares Activation Code [Password] Destination ares is a short, Yet difficult and fun, Resource management based game about leading a ship to your destination planet, "Ares."While it is, As said previously, Short, This does not by any means detract any sort of positive experiences from the game.Pros:Easily "Launched, Played, Left, Repeated"Interesting conceptArt style is simplistic yet functionalCons:Easily forgotten- You could play this game for a hour and forget about it for another two months before repeating the process.It's a short game. This could be a positive, But overall i would consider this a negative due to its forgettability.I would reccomend this to a friend as of current, If only to be bought on sale, Though i feel i would be more comfortable with its current price once it is more delevoped in the future.. I really like the concept behind this game. I look forward to seeing where it goes.Positives:The game has interesting presentation, aside from a sort of view tilt that feels a bit off. Crew members appear to react to the actions of the player. Ship gameplay is interesting, and the decision-making aspect has promise. Negatives:Current variety of events and crew dialogue are limited and repeat fairly frequently, although hopefully that will expand with updates. The minigame that the player must play for each decision event is repetitive, bland, and seems arbitrary and unrelated to the higher-level gameplay. This minigame could make sense for sensors or piloting events, but doesn't make sense for character events, etc.Overall, the game gets old pretty fast in its current state, but has a lot of potential. It is a good idea, and one that I hope to see polished in the future. At present, I don't recommend buying the game unless you want to follow along with developer updates.I look forward to seeing where this goes from here.. Destination Ares is pretty unique in its kind, and even if it sometimes can be unfair and hard to understand, I can only encourage you to try it and see for yourself. Cause when it goes right, it feels so good.Plus, there is a free version on the creator's site.. A good concept but the irritating mini game for decision making lets it down, for me, it doesnt feel like it fits in with the game. The mini game you move your mouse though a invisible maze in a limit time, every time you hit the side you restart and you lose seconds out of your 10 second timer.. A good concept but the irritating mini game for decision making lets it down, for me, it doesnt feel like it fits in with the game. The mini game you move your mouse though a invisible maze in a limit time, every time you hit the side you restart and you lose seconds out of your 10 second timer.. Fun concept, I think this game has a ton of potential, and will be following closely as it's developed.I particularly like the art and music styling. It's light and fast paced. Game has a good sense of humor and is genuinely fun to play.. Imagine if you took FTL, but could only tell the crew what you wanted them to do. It oddly becomes even more engaging as you fret over what your crew is doing and sometimes want to scream in exasperation as they don't do what's in their own best interest. I haven't managed a win yet, but do see an unlock system that may give me some better systems to improve my chances.Part puzzle, part simulation, part psychological experiment, Destination Ares is a bunch of fun!. Interesting concept but this game has a long way to go. There is potential here. There is this sort of white-wash high gamma haze to the pixel graphics that makes it a tough game to look at. Not sure what the goal here was.There is one terrible aspect in that you have to play a mini-game when you make a decision. For example you may get a prompt like this: "The ship is overheating do you: A) Turn everything off (easy) or B) Vent the heat into the airlock (hard)". Once you make your choice you have to win the mini-game which involves moving a cursor through a maze with invisible mines to get to the exit otherwise you fail in your choice. It's an extremely odd mechanic that doesn't make much sense and the mini-game itself frankly sucks. If it's going to be a big part of the game, this part needs to be done much better.Can't recommend at this point.

 
 
 

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